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Administrator
11-01-2005, 09:15 PM
<CENTER>B-16 Cylinder Head Modifications

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This is an semi-complete view of cylinder head modifications for the B-16 Honda engines. It's meant to be a guide of sorts to some of the folks who have decided to do the porting modifications themselves.

First, I need to say that the B-16 cylinder head is a pretty good piece from the factory. The port volume is generous right out of the box, and unless the head's intended for some very "special" use, enlarging the ports isn't recommended.

There seems to be considerable core shift in all the castings we've worked with, so there's a good chance that doing your porting correctly will mean that the porting won't necessarily be cosmetically beautiful, so don't count on seeing shiny surfaces everywhere.

I'm starting out with a picture of "Old Trusty" and the bits that are used for the B-16 job.

<CENTER>http://www.hondatech.com.au/info/b16/1/index_files/The20Grinder.jpg

I've inserted a D16 piston to provide a point of reference in this photo. Note that the grinder is not small. The reason is simple: It's darned near impossible to properly control a die grinder properly without leverage. With one hand on the snout and the other on the handle, it's possible to maintain enough mechanical advantage over the cutter (or polisher) to impart the shapes you desire. You can't port cylinder heads without your every move being deliberate and precise.

Note the speed control for rpm reduction. Most pros run the speed as low as the control will permit. These Dumore grinders will go pretty darned slow and still provide sufficient torque for the job. Under the handle is a trigger that is also used as a throttle (or another rpm control). You learn quickly to regulate rpm and cutter speed by continuously switching the grinders off and on. The switches do require replacement after every 20 sets of heads, but they're more than worth the price.

Note that the cutter in the picture is a .5" diameter oval shaped "alumicut" with coarse (very few) cutting edges. These cutters are capable of removing material pretty quickly and they also leave a descent finish that's easily polished to texture. The cartridge roll is a 60 grit .5" long by 1.5" length. Note the rounded nose on the roll. We shape the square noses by working the cartridge rolls on cinder blocks next to the grinding benches. A couple seconds will shape a new roll to "perfection". The split rod has 40 grit paper attached. This works good on intake ports, while 80 grit does a good job for chambers and exhaust ports.

I suspect that the length of the shanks on the various tools might have attracted some attention. It should, because the length is the key to doing good porting. It's a necessity to stay far enough away from the work to see what's going on and that's impossible when the cutters have a 3" shank. Every tool we use on cylinder heads is long for this reason and the additional reach also allows one to complete grinding a radius that's "hidden" over the crest in the ports. This way, you're not working from two different directions, attempting to connect two radii at the crest, which is inevitably the most critical part of the port. Now that you see the length of these particular tools, the necessity for low rpm operation should be apparent, since high rpm can make the shanks "whip" and cause major damage.

Now, I have some pictures of some B-16 exhaust ports to show what you start with and what you'll want to see when the grinding's finished.

http://www.hondatech.com.au/info/b16/1/index_files/Cyl20Head201.jpg

This is the exit view of a stock B-16 exhaust port. Note that the divider isn't centered in the port. This particular port is #2 and it angles to the right (if you're looking at the head in plan view with the intakes nearest for reference). The port should not be reworked to remove the angle. The crests of the short turn radius are reasonably high (good) and the shape is ovaled, which is good for low lift flow and great for moderate street performance. Also note the reasonably deep indentions on the long side of the bowls at the casting's parting lines.

This is a picture of the same cylinder number's exhaust port which has been roughed out.

http://www.hondatech.com.au/info/b16/1/index_files/Cyl20Head20220.jpg

</CENTER>Note that the port exit has remained untouched dimensionally and center divider is still offset. The floor of the short turn radius is maintained at the maximum height, but the corners have been widened to promote greater flow in the mid lift and high lift ranges. These ports will be at home all the way from low rpm to extremely high revs. It should be evident that there's an area in the bowls that isn't touched by the grinder in this picture. When flow patterns dictate that there should be no material removal, don't screw with it, or you'll degrade the port's performance potential. Pretty doesn't mean beans to flow (or your engine), so do not get off on some kick where you think that every part of a port needs attention...it doesn't work that way. The upper portions of the ports around the sides and rear of the valve guides is area, where the factory dimensions are more than adequate.

<CENTER>http://www.hondatech.com.au/info/b16/1/index_files/Cyl20Head203.jpg

Here's a picture of the same number port that's been finished. The camera angle is off to the left a bit, so don't be misled. The divider still has the offset and the features shown in the previous picture are still there. Note that there are still areas that haven't fallen prey to the grinder. This might come as a shock to many of you, but this particular port would never run on one of our personal engines. It's not due to any deficiencies, it's due to the finish. A port finished like the one in the previous shot will perform just as well as this "cosmetically" nicer port, and since performance is king around here, we'd do the final sizing with the carbide finish for our own stuff. If it's our own, we don't need to bother with other's preconceived notions about "looks", so we don't bother. This particular head is for a customer and we feel somewhat bound to make the appearances "acceptable", so nobody will make any cracks about "unfinished" ports.
I need to point out that one of the most important aspects to properly porting heads is understanding the entire grinding procedure. It's absolutely essential that the porter know when to end each grinding operation and begin the next level of finish. If you carbide too far, then any subsequent work with a cartridge roll will remove too much material and kill the shape and the flow. Again, going for the looks can really be costly, so it pays to think each operation through thoroughly.

The following picture is of a stock B-16 combustion chamber, viewing out the exhaust port.

http://www.hondatech.com.au/info/b16/1/index_files/Cyl20Head204.jpg

</CENTER>Noteworthy in this picture are the oval shaped short turn radiuses in the bowls of the exhaust port. Also, some of the casting to machining irregularities in the combustion chamber are evident.

<CENTER>http://www.hondatech.com.au/info/b16/1/index_files/Cyl20Head205.jpg

</CENTER>Unfortunately, the camera angle is "slightly" different in this photo, but the area opened up by grinding the corners of the short turn radius is pretty visible. Note that some minor carbide grinding has been done in the chamber as well.

<CENTER>http://www.hondatech.com.au/info/b16/1/index_files/Cyl20Head206.jpg

Please forgive the inconsistent camera angle, but here's the head with the customer exhaust ports. The chambers haven't been addressed on this casting yet, so you're not looking at some Endyn combustion chamber tricks here. See stock vs. finished exhaust port (looking out from chambers) side by side (http://www.theoldone.com/articles/b16a_head/compare-exhaust2.html).

Viewing through the exhaust port, it's easy to see the additional area to the sides that's gained by widening the floor at the short turn radius of each bowl. A discerning eye might also see the amount of radius that's been ground into the exhaust port valve seats, in anticipation of the upcoming valve job. The intake port's seats have also been transitioned from the bowls with only the 45 degree seat surface remaining. It's obvious that, whoever did this work either knew what seat configuration was on tap, or he was a wise-ass....or both!

http://www.hondatech.com.au/info/b16/1/index_files/Cyl20Head207.jpg

</CENTER>Here's another view of a stock B-16 combustion chamber. The arrows simply point out the principal areas where the casting and machining operations meet. In the combustion chamber, blending these ridges will help maintain mixture homogeneity, flow, and combustion travel.

<CENTER>http://www.hondatech.com.au/info/b16/1/index_files/Cyl20Head208.jpg

</CENTER>Here's a similar view of another head that's been roughed out with a carbide cutter. Note that the transition areas in the combustion chamber have been smoothed and the casting shift in the chambers has been minimized. The intake ports have been roughed into the proper shapes and the "no-grind" areas in the exhaust ports are again evident.

<CENTER>http://www.hondatech.com.au/info/b16/1/index_files/Cyl20Head209.jpg

</CENTER>It should be pointed out that heads vary from casting to casting. In this view of the customer head, the exhaust port "underhangs" are visible, as are the slight indentions beneath the valve seats in the intake port bowls. While it may be tempting to do that last little swipe with a cartridge roll to eliminate the "flaws", don't do it. I need to point out that areas like these are frequently different from port to port in the same head, so don't be fooled. The amount of shift can frequently grow, as you move from one end of the head to another. Careful visual inspection can catch these abnormalities, so you can adjust the grinding from port to port and minimize the irregularities.

<CENTER>http://www.hondatech.com.au/info/b16/1/index_files/Cyl20Head2010.jpg

</CENTER>Here's a view from the chamber into the intake ports. This head is in the process of being roughed out. Note that the grinding in the intake ports began with the inside of the valve seat inserts and has progressed into the port bowls. I realize it's hard to see, but the short turn radius has been properly contoured as well.

<CENTER>http://www.hondatech.com.au/info/b16/1/index_files/Cyl20Head2011.jpg

</CENTER>Here's the same intake port. Note that the grinding has completely developed the shape of the individual bowls, but it's also shaped the complete short turn radius. All of this shaping has been accomplished from the combustion chamber side of the head. It's impossible to rework such critical areas of the intake ports without looking at it from the flow's point of view in the chamber.

Administrator
11-01-2005, 09:17 PM
B-16 Cylinder Head Mods (Part II)

Here's the promised continuation. These views are all of a finished customer B-16 cylinder head. The intended use is normally aspirated, i.e.. high compression with a bottle feeding it at the drag strip. The engine is a .020" over B-16 in a late model Si. We are also responsible for the pistons.

http://www.hondatech.com.au/info/b16/2/index_files/420B-1620fin.jpg

Here's an overall view of the deck surface and combustion chambers on this B-16 head. Note that all water passages and sharp edges have been thoroughly deburred.

http://www.hondatech.com.au/info/b16/2/index_files/520B-1620fin.jpg

You may be able to see that the left hand combustion chamber had some debris venture through at some time in its past. We were able to fix most of the "tics" and replace the left intake seat to restore the chamber to optimum configuration. Note that we mill the quench areas (intake and exhaust) to specific depths to mate with the corresponding surfaces on our pistons for maximum defined turbulence during combustion.

http://www.hondatech.com.au/info/b16/2/index_files/320B-1620fin.jpg

This is a good view of the finished chamber, as well as the finished intake ports. Note that the valve seats are of a single angle variety, with the lower approach a blended extension of the port, rather than a series of stepped discrete angles. The radius of the lower portion of the intake seats varies from the short turn around to the long wall to effectively equalize the overall port lengths. Note that the exhaust seats consist of a blended short top angle transitioning to the actual seat, blending into a radius. This type of seat configuration is essential, if high flow rates are to be achieved on this side of the engine.

http://www.hondatech.com.au/info/b16/2/index_files/120B-1620fin.jpg

Here's a similar view from the opposite side of the head. The radius on the exhaust seat configuration is easily seen, with bowl and guide preparation visible as well. Note the single angle intake seats with the chamber as the top and OD defining "angle".

http://www.hondatech.com.au/info/b16/2/index_files/620B-1620fin.jpg

One more view of the chamber and the transition from the ports to the cylinder .....the all important valve seats. This view also shows the port texture on the intake side pretty well. As you can see, it's not smooth. You can also see where the texture has been "altered" to energize the flow a bit on each side of the intake bowls, beginning approximately .85" below the seats. Notice the texturizing in the sides of the chambers between the intake and exhaust valve seats. More mixture conditioning.

Now, I'm following up with some "what happened" photos. As most of you know, I'm pretty well handicapped, when it comes to all this web site stuff. For the life of us here, nobody can figure out what went screwy with the camera, but these strange photos, do show some detail that might not be so evident otherwise.

<CENTER>http://www.hondatech.com.au/info/b16/2/index_files/220B-1620Final.jpg

</CENTER>We've been accused of using sorcery in our work by competitors for years, and perhaps the camera caught us this time. Things of note are the symmetry of each bowl, the blended seats, and the width of the "blunt" divider. We keep this wide and softly radiused because it reduces the tendency for turbulency that's often associated with sharp dividers. Remember, the leading edges of airfoils aren't sharp.

<CENTER> http://www.hondatech.com.au/info/b16/2/index_files/520B-1620Final.jpg

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No... we didn't use an arc-light. This particular head is assembled and gone, so these pics will have to do. These are the two center exhaust ports. While I tried to center the camera, it's a little off to the left. It should be pretty evident that the two valves in each port have radically different bowl and short turn radius configurations. Remember that the ports are directional on these Honda heads, so one's a left-hander and the other is a right hand port. Note that the divider is brought to a dull edge. The fact that the port exits are still smaller than the original gasket (header flange) size is also of great importance.

http://www.hondatech.com.au/info/b16/2/index_files/620B-1620Final.jpg

The intake valve seats are in the upper portion of the chamber. Note that (A) shows the single discrete seat angle. It's topped by the chamber and followed up on the downside by the variable radius blend into the port.

(A) also shows the single discrete exhaust seat angle. Note that it disappears in the blend that forms the radius, transitioning into the port. This picture also shows the upper discrete angle (B) that defines the OD of the seat as well as setting up the flow. This discrete top angle blends smoothly into the combustion chamber.
That about sums it up on this installment of the B-16 cylinder head mods. We'll be showing other Honda heads during and after modification, as we're able. While it's nice to be able to read about porting details, but a picture's worth a lot more than a thousand words when it comes to this stuff.

As, I stated earlier....when porting a head, you must be able to "see" the shapes you're planning to create. The most important areas to work for flow are all in the valve seat area. You can make damned near any port flow 90-95 of a fully worked configuration, by doing only the chamber, the seats and 3/4" into the ports. The ports' entries and exits may be the easiest stuff to reach and slick-up, but those parts really don't mean anything when it comes to flow.

Take your time when porting, never get in a hurry and don't destroy the curves of the short turn radiuses. Contrary to what might "seem" to be a more direct path for the flow, you have to maintain large radiuses, or the flow can't negotiate the turns.